Graphics Programmer

The Role:

Pixel Toys is looking for a Graphics Programmer to help us create wonderful, entertaining games. This is an opportunity to join an exciting new developer at a critical time in the company’s development and work on titles that push the limits of the latest mobile and tablet hardware. As a member of the Pixel Toys team, you’ll be responsible for working with the other department leads to take our games from concept to completion. In this role you will have the opportunity to work on a wide variety of areas of each game, and will be actively involved in working with other disciplines leads in setting standards and defining budgets. You will have the opportunity to work in a flexible environment, and to add your own ideas into the mix in order to create the most enjoyable and entertaining game possible. As a candidate for the graphics programmer role, you are expected to have proven experience within a similar role, with broad experience working across a wide variety of game systems. Importantly you must also be self-motivated, a strong team player who is proactive and with a personal desire to deliver at the highest standard. Subject to experience, the role may also involve being responsible for the day to day management of members of the programming team, and as such you will be expected to show leadership, contribute ideas, identify project-wide risks and be a keen problem solver. You will also need a genuine passion for games.

Responsibilities:

  • Game systems architecture
  • Core gameplay prototyping and development
  • Implementing game progression systems
  • Ensuring a smooth user experience through all parts of the game
  • Ensuring code and feature quality and stability
  • Memory and frame-rate profiling and optimisation
  • Mentoring and/or managing other members of the programming team

Experience:

Ideally, you have most or all of the following:

  • At least 3 years experience of games development
  • At least 2 shipped games.
  • A positive and outgoing personality
  • Experience of gameplay programming
  • Experience of prototyping and rapid iteration of features
  • Good knowledge of modern game engines
  • Excellent technical implementation skills
  • Excellent written and verbal communication skills
  • A passion for playing and making games
  • Experience mentoring and/or managing other programmers
  • Solid understanding of coding processes, standards and methodologies
  • C# or C++ programming experience
  • Experience building prototypes and/or full games in Unity
  • Experience building prototypes and/or full games in Unreal / UDK
  • Experience developing on iOS
  • Experience and/or training in agile development
  • Experience with networking, multiplayer, and/or database systems
  • Experience with tools development

Benefits:

  • Competitive salary, reviewed annually
  • Staff training and development
  • Quarterly Wellness days (On-site massages, Yoga & nutritionally balanced
    snacks and health foods)
  • Flexi-time working hours
  • 25 days holiday + additional duvet/loyalty holiday days
  • Monthly socials and twice-yearly whole company events
  • Private Medical and Death In Service Insurance
  • Contributory Pension
  • A warm, modern office environment – tea, coffee, fruit and soft drinks all provided
  • Get the weekend started early with beverages and banter every Friday
  • And a chance to shape and grow and benefit from the future of Pixel Toys
Job Category: Programming
Job Type: Full Time

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